Wednesday, May 23, 2018
Trivver Launches Token Sale to Encourage Development of XR Technology

Trivver Launches Token Sale to Encourage Development of XR Technology

Trivver Launches Token Sale to Encourage Development of XR Technology Trivver, the premiere advertising exchange for Extended Reality (XR) environments including 3D, virtual reality, mixed reality and augmented reality, today announced that it will launch the sale of up to 100 million Trivver Tokens (TRVR) to accelerate the adoption, commercialization and monetization of XR technology…
Reality Lovers Debuts ‘Sex in the City’ Parody 360 Porn Video

Reality Lovers Debuts ‘Sex in the City’ Parody 360 Porn Video

Reality Lovers Debuts ‘Sex in the City’ Parody Reality Lovers has announced the upcoming debut of its new parody series, “Sex in the City,” set for Wednesday. According to the studio, its VR porn series is a parody that takes viewers on a string of sexual adventures spanning four episodes, fleshing out the sexual fantasies-come-reality…
PIE THE PRESIDENT WITH SUNNYBOY ENTERTAINMENT’S VR GAME ‘HUMBLE PIE’

PIE THE PRESIDENT WITH SUNNYBOY ENTERTAINMENT’S VR GAME ‘HUMBLE PIE’

PIE THE PRESIDENT WITH SUNNYBOY ENTERTAINMENT’S VR GAME ‘HUMBLE PIE’ VR Experience Pasadena, CA-based creative studio SunnyBoy Entertainment has launched its first original satire-driven virtual reality game titled “Humble Pie.” The interactive VR game transports players to a dimly lit, virtual rendition of the iconic White House Oval Office for a late-night pie standoff with…
Perfect365 Announces White Label Augmented Reality Solutions for Beauty Brands

Perfect365 Announces White Label Augmented Reality Solutions for Beauty Brands

Perfect365 Announces White Label AR Solutions for Brands Perfect365, the webby-award winning, augmented reality beauty platform with over 100 million users, is extending its services to include a white label solution to select brand partners. With this new service, beauty brands can allow their customers to try on makeup products virtually on their website or with an…
VR Scientific Festival 2018 Presents The Virtual Reality Cinema Program

VR Scientific Festival 2018 Presents The Virtual Reality Cinema Program

VR Scientific Festival 2018 Announces its VR Cinema Program The second edition of the VR_SCI FEST would be held in Stockholm, Sweden from May 17 to May 20 and would include the variety of programs dedicated to using of immersive technology in Science and Art. In May 2017 VR SCI FEST introduced the concept the…
Panocast Introduces Panoramic-4K Plug-And-Play USB Video Camera

Panocast Introduces Panoramic-4K Plug-And-Play USB Video Camera

PanaCast Live System Delivers Virtual Reality Fan Experience in 180° 4K 3D Altia Systems, creator of PanaCast® 2, the world’s first 180° Panoramic-4K plug-and-play video camera system, today announces PanaCast Live, the first fully integrated, portable, professional video system being used by Intel Sports to enable live broadcasting of 180° 4K 3D video at 60 frames per second…
InstaVR Launches Publishing Compatibility With New Oculus Go VR Headset

InstaVR Launches Publishing Compatibility With New Oculus Go VR Headset

InstaVR Announced Publishing Compatibility for Oculus Go InstaVR, Inc., a virtual reality (VR) authoring, publishing, and analysis company, announced today the availability of single-click publishing for Oculus Go. The new standalone virtual reality headset, from the Oculus division of Facebook, started shipping May 1st and is garnering strong reviews. Previously, InstaVR clients could publish across…
Webmaster Central VR Offers Paid Clip, Scene Options

Webmaster Central VR Offers Paid Clip, Scene Options

Webmaster Central VR Announced New Scene Download Options Webmaster Central has announced a new revenue stream for its content partners and publishers to profit from — paid clip and scene downloads. “Paid clip and scene downloads are becoming more popular than ever, as consumers continue to pursue individual scenes, porn stars and clips that fit…
AR Company Loom.ai Secures $3M Seed Round From Samsung Venture

AR Company Loom.ai Secures $3M Seed Round From Samsung Venture

Loom.ai Secures $3M Seed Round From Samsung Venture Investment Corporation Loom.ai, the provider of best-in-class mobile solutions for building and animating personalized, 3D avatars at scale, today announced a $3M seed investment from Samsung Venture Investment Corporation. The new funding will be used to fuel recruiting, additional partnerships and the continued development of its fully…
Kessler Foundation Partners with Virtualware Group

Kessler Foundation Partners with Virtualware Group

Kessler Foundation Partners with Virtualware Group to Develop Innovative Stroke Treatment Kessler Foundation, a leader in rehabilitation research, has partnered with Virtualware Group, an international leader in immersive and interactive technologies, to create a virtual reality (VR) based treatment for spatial neglect, the most common spatial deficit after stroke. The treatment called VR-SRT System, which will…

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6 Hidden Gems from our Dev Gallery

6 Hidden Gems from our Dev Gallery

With such a strong global community, we see a stream of creators building and sharing new content all the time. This week, we wanted to showcase some community projects that you may not have seen yet. Betatron Betatron is a 3D immersive puzzle game played by moving beta particles through the environment. Through the use…
Here's how Macy's is using virtual reality to drive sales – Cincinnati Business Courier

Here's how Macy's is using virtual reality to drive sales – Cincinnati Business Courier

Cincinnati Business CourierHere's how Macy's is using virtual reality to drive salesCincinnati Business CourierCincinnati-based retail giant Macy's Inc. is turning to something more at home in Silicon Valley than the home goods section of a department store in order to drive sales: virtual reality. In a call with investors on May 16, Macy's (NYSE: M)…
Does VR Hold The Key To The Future Of Education?

Does VR Hold The Key To The Future Of Education?

  Does VR Hold The Key To The Future Of Education? Twenty years ago, computers in schools were a novelty, not a necessity. By 2014, however, one-third of students in the United States were issued mobile devices by their schools. Some might not agree with children getting access to iPads, but like it or not,…