Wednesday, May 23, 2018
What You Wear Matters In ‘Reign Of Cthulhu,’ A Lovecraftian AR Adventure

What You Wear Matters In ‘Reign Of Cthulhu,’ A Lovecraftian AR Adventure

Clothes maketh the man and woman in Warerplai’s turn-based AR strategy game. The immersive entertainment industry is currently neck-deep in smartphone-based AR applications. From established corporations such as Google attempting cross platform, multi-person shared experiences, to independent developers looking to bring classic Dungeons & Dragons gameplay into the 21st Century, groundbreaking new platforms such as…
Newly Revealed ‘Superhot Japan’ Isn’t Getting a VR Counterpart (for now)

Newly Revealed ‘Superhot Japan’ Isn’t Getting a VR Counterpart (for now)

SUPERHOT (2016), the massively successful slow-mo shooter for PC and console, already has a built-for-VR version for Oculus Rift, HTC Vive and PSVR—SUPERHOT VR (2017)—but now that the team has licensed the IP to Japanese developers GameTomo, you may be curious if the next installment of red dude-shattering fun is getting another VR counterpart as…
VR Locomotion Company, Visospace, Nears Indiegogo Campaign Goal

VR Locomotion Company, Visospace, Nears Indiegogo Campaign Goal

Sydney-based Visospace closes in on the $10,000 goal for their VR “hoverboard.” “The Alto is like a mouse for your body in immersive VR and AR environments right now, but it’s also the user interface for the internet of the future”, says Dr. Puya Abolfathi, CEO and co-founder of Visospace. The latest attempt at bringing…
Retro Rogue-lite VR Shooter ‘COMPOUND’ Launches on Steam Early Access

Retro Rogue-lite VR Shooter ‘COMPOUND’ Launches on Steam Early Access

COMPOUND is a rogue-lite VR shooter from indie developer NotDead Games that looks to bring back some of the classic feel of early FPSs like Doom (1993) and Wolfenstein 3d (1992). After a lengthy wait, the game finally launched today on Steam Early Access. Indie dev Bevan McKechnie first showed off the concept for Compound back in October 2016, combining…
PETA’s ‘Eye To Eye’ Delivers A Haunting VR Portrayal Of Animal Cruelty

PETA’s ‘Eye To Eye’ Delivers A Haunting VR Portrayal Of Animal Cruelty

The world’s largest animal rights organization hopes VR’s immersive capabilities can finally put animals and humans on equal terms. With over 6.5 million active members and supporters spread across the globe, PETA, or the “People for the Ethical Treatment of Animals” animal rights organization is the largest in existence. According to PETA’s Mobile Clinics Division,…
16 Minutes of ‘Red Matter’ Gameplay Revealed – a Sci-fi Soviet Retrofuture Adventure

16 Minutes of ‘Red Matter’ Gameplay Revealed – a Sci-fi Soviet Retrofuture Adventure

Ahead of its launch later this month, we got a chance to dive into the beginning of Red Matter, an upcoming VR adventure puzzle exclusively for Oculus Rift that puts you in a wonderfully weird Soviet-style retrofuturistic world. With launch quickly approaching, Spain-based developers Vertical Robot gave us the green light to show off a respectable chunk of the…
The Real Reason Marketers Will Love VR & AR

The Real Reason Marketers Will Love VR & AR

Immersive technologies are closer to a marketer’s dream than most people realize. Last year, the IAB reported that more than a quarter of Internet users worldwide now have ad blockers turned on. Once highly effective techniques, conventional methods of advertisement such as celebrity endorsements and bandwagon tactics are no longer enough to attract or maintain…
‘Onward’ Community Helps Raise Over $7,000 for Deceased Player’s Family

‘Onward’ Community Helps Raise Over $7,000 for Deceased Player’s Family

Onward (2017) is a military-style VR shooter with some of the most ardent players who regularly engage in a sort of amped-up version of paintball. It plays host to fierce competition, and with it comes a certain camaraderie that has bound players together in one of the most hardcore userships. An avid player passed away recently, and…
Hofstra University Uses VR To Put You Face To Face With A Category 3 Hurricane

Hofstra University Uses VR To Put You Face To Face With A Category 3...

Step just outside the eye of the storm and feel the full force of a category 3 monster.  Hurricanes – massive geophysical events that can unleash massive destruction with wind speeds over 160 miles per hour and up to 2.4 trillion gallons of rainfall per day. These storms can generate so much energy that when…
‘Silicon Valley’ VR Experience Lets You Explore Erlich Bachman’s Incubator, Now on Rift & Vive

‘Silicon Valley’ VR Experience Lets You Explore Erlich Bachman’s Incubator, Now on Rift &...

VR headset users now have a chance to walk into an interactive version of HBO’s Silicon Valley house. The Palo Alto home, which is owned by the series’ eccentric startup guru Erlich Bachman (T.J. Miller), was lovingly recreated in VR, replete with ‘always blue’ ball, foosball, and yes, even a bong. Update (05/12/18): First released on Viveport,…

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6 Hidden Gems from our Dev Gallery

6 Hidden Gems from our Dev Gallery

With such a strong global community, we see a stream of creators building and sharing new content all the time. This week, we wanted to showcase some community projects that you may not have seen yet. Betatron Betatron is a 3D immersive puzzle game played by moving beta particles through the environment. Through the use…
Here's how Macy's is using virtual reality to drive sales – Cincinnati Business Courier

Here's how Macy's is using virtual reality to drive sales – Cincinnati Business Courier

Cincinnati Business CourierHere's how Macy's is using virtual reality to drive salesCincinnati Business CourierCincinnati-based retail giant Macy's Inc. is turning to something more at home in Silicon Valley than the home goods section of a department store in order to drive sales: virtual reality. In a call with investors on May 16, Macy's (NYSE: M)…
Does VR Hold The Key To The Future Of Education?

Does VR Hold The Key To The Future Of Education?

  Does VR Hold The Key To The Future Of Education? Twenty years ago, computers in schools were a novelty, not a necessity. By 2014, however, one-third of students in the United States were issued mobile devices by their schools. Some might not agree with children getting access to iPads, but like it or not,…